Story: He is a normal human who was accidentally imprisoned in the Underground when the War between Humans and Monsters ended.
He was just seeing the Monsters slowly coming back to where they belong. So he aproached them. But then the Barrier was turned on and he was imprisoned there. So he growed with the Monsters, even though Asgore wanted to kill him, Toriel protected him and kept him in The Ruins, where he enjoyed the Butterscotch Cinnamon Pie that Toriel would always give him.
He growed up, making friends with some Monsters, and, very rarely, other Kids that fell into there, but they would leave the Ruins, and get killed by Asgore. That only made him hate him more.
When he was 17, he made friends with a Skeleton named "Sans" who talked to Toriel at the other side of the Door. The next Year, since he was an adult now, Toriel let him go into the outside world. Where he encountered Sans, who would lead him to Snowdin, where he met Papyrus, the Brother of Sans, Which who he made friends too.
Personality: He is very sociable, he likes to tell Jokes and hang out with Monsters, even though he haven't seen an Human in a while, he also likes to hang out with them too
Likes: Butterscotch Cinnamon Pie, Spaghetti, Puzzles, Reading Books about Snails, Jokes
Dislikes: Asgore, Bad People, Flexing, Fights, Killers
Weaknesses: That he is very mercyful, and he can foolishly get trapped, since he will do anything to help his Friends
Friends: Toriel, Sans, Papyrus, different Monsters
Talk: Talk to him about something
Joke: Tell him a Joke
Riddle: Tell him a Riddle
Flex: Flex in front of him
Insult: Insult him about something
Laugh: Laugh about something
MAX HP: 25
Under Shield: "A Magic Shield that you found in the ruins as a Kid" Protects you or an Ally of 20+(DEF) of Damage during 2 turns, then the Shield breaks -Cooldown: 5 Turns-
Call For Help: "Having Monster Friends can help a lot" Heals 5+HP each turn during 2 turns -Cooldown: 5 Turns-
True Hero: "When no hope is left...Just defend yourself, dont go down...Be a True Hero" Defense X2 During 3 Turns -Cooldown: 8 Turns-
Bad Time: "Its all over...Just one last attack...Or die...You might break your rule but...Its Kill or be Killed" 10+(ATK) and NO MISS during 2 Turns -Cooldown: 1 Per Roleplay-
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Last edited by Alexander on Thu Mar 17, 2016 7:19 pm; edited 6 times in total (Reason for editing : Added the Image)